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Mystic Swamp in UE5
Mystic Swamp in UE5

The photogrammetry mushroom pack from megascans is fascinating, and I found myself scaling them up in UE5 just for fun, maybe add some sense of photorealism, see what Lumen and Nanite can do with Emissive materials! and the answer is "a lot". I only have one Point Light, and the rest of the scene is lit with emissive materials, and fog GI.

Worth listening to this with headphones, as the sound is binaural (check out the frog sounds and the fly sound at the end, alongside the general ambience).

This Unreal Engine 5 tech demo runs at 60FPS -80FPS at 2K on my RTX 3070 with DLSS.

I hope you enjoy it!
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