Found these amazing photorealistic scrapyard scans on Sketchfab, so I decided to bash up a tech demo, in UE5.
Amazing how Lumen and Nanite react to the change in weather and lighting, in the scene.
Sound of the rain and the general environment in made in Unreal Engine with sound cue, and I am using the rain pack for the materials from the marketplace you can find here (you can find a tutorial on how to use it on the product page):